Changing shaders in real time

New for UMAJIN 3.3 is the ability to change shaders in real time! Shaders are...


Scripting support

Exciting news for the Umajin engine. We can now include run time scripting with...


Augmented Reality

This shows a few interesting experiments with UMAJIN. First is projecting a 3d...


Leap Motion enabled instruments

Here you can see the precision and accuracy which is possible using this...


3D Modelling

Here is an updated view of our 3D modelling tech. This is able to paint...


Recognizing hands from 3D data

The task of processing raw 3D data to establish the fingertips and eventually...


3D Earthquake Data

Using your hand to visualise earthquake data in 3D Using UMAJIN...


Perceptual Computing

Very excited to be part of the Perceptual Computing lanch. We have been working...


String Physics

These videos show simulated string with different properties. ...


Kinect Head Tracking

This video demonstrates using a Kinect sensor and the Microsoft windows SDK to...


Kinect media control

This video demonstrates using a Kinect sensor and the Microsoft windows SDK to...


3D modelling with touch

This video demonstrates using a touch screen with a custom UMAJIN...


3D Bugs in VB

Back to the future for a tutorial from 2002 using VB6 and DirectX 8.0!!! ...


Ambient Occlusion

Note: Many thanks to the the work that the Collada organisation have put...